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Dorfman method

Hi guys! I would like to know, what do you think about Dorfman method?

1) Is this method suitable for all kinds of chess players?  
2) What are the disadvantages of this method?
3) Do you use this method in your own practice?
4) Is this method relevant for study and understanding? 

I will be glad to hear any of your thoughts about it :)

For those who hear about this method for the first time, here is a brief description:

The Dorfman method is a two-fold scheme for finding good moves.

The static elements

The first fold is the static elements of the position. These are 4 elements in decreasing priority:

  1. The king position: whose king is better positioned and protected.
  2. Material correlation: material balance, and combination of pieces. For instance, Dorfman considers 2 knights + bishop as being often more effective than 2 bishops + knight since the former can triply coordinate on the colour of the bishop.
  3. Which side will stand better after a potential trade of queens. This depends on which side has a more active queen, and whose endgame play is favourable.
  4. Pawn structure. Central outposts, number of pawn islands, pawn weaknesses, pawn majority, doubled-pawns, domination of light/dark squares such as the grip provided with the Moraczy bind, etc.

Dynamic play

The second fold is short-term play provided by dynamic play, which roughly constitutes:

  • Being ready to opt for extreme measures, such as piece sacrifices,
  • Create threats,
  • Preventing a king from getting castled,
  • Drastic change of pawn structure, and liquidations,
  • Quick pawn advances on either flanks.
  • etc.

Critical moments of a game

The scheme then is basically: At each critical moment of the game, each player has to decide whether to play statically, i.e. to improve their longterm play, or play dynamically for short-term advantages to possibly stir up the static balance of the position.

Critical moments are defined as moments when there can be:

  • a possible exchange of pieces,
  • change in the pawn structure,
  • and the existence of forced sequences of moves.

The Method

At each such critical juncture in the game, the method says:

  • Study the static balance of the position in order to decide whether to play dynamically or not.
  • The balance constitutes comparing the 4 elements one-by-one between the two sides, starting from highest priority.
  • One side is deemed statically better if it stands better in any of the higher priority elements. For instance, if king positions are about the same, but one side has a stronger material correlation, then that side stands statically better even though they might be worse in the 3rd and 4th elements of the static balance.
  • The side with a favourable static balance should play slowly and find moves that further improve their longterm static advantages.
  • Conversely, the side being statically worse, should opt for dynamic play and establish a short-term advantage, in order to ultimately stir up the static balance in their favour.
  • Ideally, the dynamic play should aim to establish an advantage in terms of a higher priority static element. For instance, if we are statically worse because our material correlation (2nd element) is worse, then by playing dynamically we should try to worsen our opponent's king position relative to ours, i.e., establish an edge in a static element higher in priority than the one we're doing worse in. So in this example that higher priority would be the king position (1st element).

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