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Knight vs Pawn
(1 hour 13 min)
This course will teach you the most important positions and ideas that you should apply in endgames featuring a knight and pawns.
Due to the knight’s unique movement knight and pawn endgames can be tricky to master. However, because we only cover the most critical positions that you need to know we’ve managed to condense the material into a few short sections.
Each position or idea should only take around 2 minutes to learn and you’re free to skip any section you’re already comfortable with...
During the course you’ll see many examples of how to win or hold a draw in endgames with different combinations of a knight and pawns.
You’ll see the differences between having a knight vs separated, connected, and corner pawns. And you’ll learn new techniques and ideas such as how to checkmate and how to stop pawns advancing using your knight.
Below are some of the positions from the course:
Watch this course, apply these ideas in your games, and become a master in knight and pawn endgames!
What you'll learn
- How a lone Knight can stop passed pawns supported by a King?
- Knight vs separated passed pawns.
- Knight vs connected passed pawns.
- Can a lone Knight stop the passed Rook pawn supported by the King?
- How to create checkmating ideas with a Knight.
- When pawns overpower the Knight and more
Lesson Plan58 episode(s) 1 hour 13 min
Students give this course an average of 4.8 out of 5 stars.